Lost by about 10 points.
Layout: Armory at 9, Hospital at 6, HQ at 3.
Path: We went 7 8 5. There was a level 1024 that woke up in 9 as we were taking 8 so we moved to 5. It worked all right but the confusion cost us points.
Recommended Action: Take 1 2 3 for HQ. Building 1 seemed like a bad choice but it was not much tougher than 7, and 2 was easy to take as was 3.
Notes: One or two more tough actives would have easily won us the battle, as would have taking 1 2 3 initially. Reaper, Verbal, and KG were all come and go, as was I. Had we all been present, this battle would have been a slaughter. We had plenty of Decap power, but little coordination. One dedicated Decapper (preferably me given my range and the uselessness of my tokens otherwise) should be used while one is kept in reserve (such as F1Legacy or Lil Blue, who are both still pretty low level at this point). BTs were a slight issue, but not the cause of our loss by a longshot.
Layout: Armory at 9, Hospital at 6, HQ at 3.
Path: We went 7 8 5. There was a level 1024 that woke up in 9 as we were taking 8 so we moved to 5. It worked all right but the confusion cost us points.
Recommended Action: Take 1 2 3 for HQ. Building 1 seemed like a bad choice but it was not much tougher than 7, and 2 was easy to take as was 3.
Notes: One or two more tough actives would have easily won us the battle, as would have taking 1 2 3 initially. Reaper, Verbal, and KG were all come and go, as was I. Had we all been present, this battle would have been a slaughter. We had plenty of Decap power, but little coordination. One dedicated Decapper (preferably me given my range and the uselessness of my tokens otherwise) should be used while one is kept in reserve (such as F1Legacy or Lil Blue, who are both still pretty low level at this point). BTs were a slight issue, but not the cause of our loss by a longshot.
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